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Canadian Forces : Direct Action Mod
SWAT 4 News.

The Canadian Army has been exploring options to help train their officers using SWAT 4 for urban operations. Canadian Forces : Direct Action Mod is now being developed for that purpose and will be available to the SWAT 4 Community soon.

The Training Technologies section has conducted a gaming trial for the past several months. The purpose of the trial was to look at several Commercial Off The Shelf (COTS) applications to determine where they can be used to improve individual training. In addition to programs, which have been created for the US Military, such as First to Fight for the USMC and Americas Army and Full Spectrum Warrior for the US Army the study looked at several games like SWAT 4, Battlefield 2, Steel Beasts, VBS 1 and Rainbow 6.




While each of these applications could be used to enhance training, there is no one application, which would be directly applicable to all of the schools in CTC (Combat Training Center). For example, Steel Beasts is a great-mechanized warfare simulator, but there are no dismounted urban operations within the game. SWAT 4 has a hyper realistic urban operations environment but there is no mounted simulation. VBS1 has both mounted and dismounted but the artificial intelligence is not suited for large-scale battles similar to what we can conduct on JANUS.

Coming Soon : An Interview with Project Coordinator Captain Jeremy MacDonald

Click READ MORE Below for More Information

For this reason, the Training Technologies section is in the process of building an application, which will meet all of the schools training needs. The goal is to take the best items within the other applications we have seen and integrate them within one environment.

The first phase of the project is to define the schools requirements. To this end we have created a simulation lab in J7, which has a network with all of the above applications installed and ready for trials. It is essential the schools advise us of the actual requirements, as the development of the final product will be directly tied to those items identified up front.




The second phase of the project is the development of a proof of concept application, which will be based on the Unreal Game Engine, and using SWAT 4 as an interface. The project will feature levels based on the Gagetown training area, including Austere Village, as well as soldiers in the game based on Canadian equipment and weapons. The creation of many of the models has been completed and the proof of concepts should be available by summer 2006.

The third and final phase is the procurement of the final Canadian Forces: Direct Action application. In addition to vehicles for mounted operations, the game will feature dismounted operations, as well as support functions and a complete after action review package. The process is expected to take over a year with an estimated delivery date of summer 2007.






Posted on Friday, December 01 @ 20:08:26 MST by kAz
 
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Re: Canadian Forces : Direct Action Mod (Score: 1)
by TOKER on Saturday, December 02 @ 00:11:50 MST
(User Info | Send a Message)
Nice story kAz... I look forward to the interview.


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